
Alvheim
- Side of the wall
- outside, Fjellet, look 0.6
- Value key
- median luma 0.22 to 0.50
- Glow
- violet and cyan: the moonwell, the runes, the flowers
- Shape motif
- the crescent and the pointed leaf
Feeling
Somewhere the moon is always just rising.
Key reference: The game's docs/mountains.md (Månebrønnen, the tree houses, the lanterns in the trees); Amulet's glow as a light source.
Palette
Two thirds of the frame is silver, deep teal and dusk blue; violet and cyan glow are the accents, with warm honey lanterns where folk are. The palette here is the card's summary; the Alvheim book holds the full one. The first one or two colours take half to two thirds of a frame.
Shape motif
The crescent and the pointed leaf: the moon horn, arches, cloak collars and lantern shapes.
Light
A dusk feeling at any hour: the grade leans blue, the glow carries the light; drifting motes; the northern lights on clear nights. In this zone the value key is by hour: day 0.40 to 0.50, dusk 0.25 to 0.35, night 0.22 to 0.30. Night is its hero hour.
Plants and ground
Small glowing bellflowers. Deep teal moss in broad shapes, pale flagstones.
Architecture
Round tree houses on huge pale trees, moonstone carved with runes. Ornament is carved and glows; no rosemaling, no sun wheel.
Creatures
Elves at five heads tall, the tallest folk in the game, slender, eyes still large; moths, an owl.
Never
A city. Five trees, one court, much open ground. The first try drew a Rivendell.
Transition in and out
Alvheim is entered by a threshold, Alveporten, at the end of a way up that starts at Fjellfoten's edge and passes six steps from a first way stone to the arch. Nothing fully elf-made stands nearer the bridge than the arch, and nothing of the mountain (snow, grey rock, heather) stands inside it. The six steps are in the way up. In this zone the lantern hue is honey #FFD166, not ember, and the glow set is wider than the family's four; both are Alvheim's own.
Proof frame prompt
The prompt that made the frame above. Compose a new one with stylebook prompt eventyrland alvheim scene "...".
Zone: Alvheim, a small elf village on a mountain shelf, in blue dusk under a rising moon with a faint green and violet northern light in the sky. Only five huge pale silver-barked trees, each carrying one round tree house with a spiral stair, lanterns hung from the boughs on long threads; in the middle an open court of pale flagstones with a low carved moonstone well whose water glows blue-violet and a leaning crescent-shaped moonstone horn over it; deep teal moss in broad shapes, a few small glowing flowers; much open ground and open sky, a snowy peak behind as one flat shape; two tall graceful elves in long cloaks with leaf collars, kind faces. A small princess with curly brown hair, a gold crown, a red cape and a backpack, tiny in the frame and seen from behind, at the edge of the court. Two thirds of the picture is silver, deep teal and dusk blue; violet and cyan glow are the accents. Shape motif: the crescent and the pointed leaf. Quiet and spare, not a city.The scene that proved the zone card. Stand-in princess.