{
 "book": "eventyrland",
 "note": "The numbers of the Eventyrland style book. Colours are sRGB mid-tones of the albedo. Value key is the allowed median display luma (0 to 1) of a daytime frame. Updated 2026-10-01.",
 "site": {
  "light": {
   "bg": "#fffdf8",
   "surface": "#fff0d2",
   "text": "#2b2118",
   "muted": "#6a5a48",
   "accent": "#2a62a8",
   "accent-ink": "#ffffff",
   "line": "#ecdcc0",
   "do": "#e4f2e1",
   "never": "#fbe3df",
   "glow": "#e8c27a99"
  },
  "dark": {
   "bg": "#1d1a26",
   "surface": "#2a2536",
   "text": "#f6eddf",
   "muted": "#b8ac9a",
   "accent": "#f2c28a",
   "accent-ink": "#1d1a26",
   "line": "#3a3447",
   "do": "#233a2c",
   "never": "#40252a",
   "glow": "#f2c28a55"
  }
 },
 "palettes": {
  "family": {
   "title": "The family",
   "note": "Hold in every zone, inside and outside.",
   "colours": [
    {
     "hex": "#1F3A44",
     "role": "darkest, option one: deep teal"
    },
    {
     "hex": "#2B2447",
     "role": "darkest, option two: deep violet"
    },
    {
     "hex": "#FFF4DC",
     "role": "lightest: cream (nothing is pure white)"
    },
    {
     "hex": "#FFE2A8",
     "role": "sun inside"
    },
    {
     "hex": "#5A5C9A",
     "role": "shade inside: blue-violet"
    },
    {
     "hex": "#F2C28A",
     "role": "light outside"
    },
    {
     "hex": "#2E4A55",
     "role": "shade outside: teal"
    },
    {
     "hex": "#B07A48",
     "role": "path inside: tan"
    },
    {
     "hex": "#5A4636",
     "role": "path outside: umber"
    }
   ]
  },
  "glow": {
   "title": "The four glow colours",
   "note": "Together at most 10 % of a frame. Each zone owns one by the compass rule: north ember, west cyan, south gold, high violet.",
   "colours": [
    {
     "hex": "#4FF3E0",
     "role": "magic cyan: west, old magic"
    },
    {
     "hex": "#FF8A3D",
     "role": "ember: north, fire against the cold; also telegraphs danger"
    },
    {
     "hex": "#C77DFF",
     "role": "elf violet: high, the moon"
    },
    {
     "hex": "#FFD166",
     "role": "gold: south, the sun"
    }
   ]
  },
  "inside": {
   "title": "Inside the wall (the rulebook's palette)",
   "colours": [
    {
     "hex": "#6DB33F",
     "role": "grass, start"
    },
    {
     "hex": "#8CC84B",
     "role": "grass, end: warm yellow-green"
    },
    {
     "hex": "#B07A48",
     "role": "path, earth"
    },
    {
     "hex": "#E8C27A",
     "role": "honey sandstone: the wall, wells"
    },
    {
     "hex": "#F3E6CC",
     "role": "plaster"
    },
    {
     "hex": "#7A4E2D",
     "role": "timber"
    },
    {
     "hex": "#8FA24A",
     "role": "roof: thatch"
    },
    {
     "hex": "#C8553D",
     "role": "roof: tile"
    },
    {
     "hex": "#4A6FA5",
     "role": "roof: slate"
    },
    {
     "hex": "#E88AA6",
     "role": "accent: rose"
    },
    {
     "hex": "#F4D35E",
     "role": "accent: butter; also lantern light inside"
    },
    {
     "hex": "#A58BD6",
     "role": "accent: lilac"
    },
    {
     "hex": "#6AAEF0",
     "role": "accent: sky blue"
    }
   ]
  },
  "outside": {
   "title": "Outside the wall (the rulebook's palette)",
   "colours": [
    {
     "hex": "#5E7A43",
     "role": "grass, moss (default olive)"
    },
    {
     "hex": "#6B7A45",
     "role": "olive"
    },
    {
     "hex": "#5A4636",
     "role": "earth, umber"
    },
    {
     "hex": "#B08A4A",
     "role": "ochre, heath"
    },
    {
     "hex": "#7C8590",
     "role": "stone, cold grey"
    },
    {
     "hex": "#3E5F66",
     "role": "slate teal: tarred wood, never black"
    },
    {
     "hex": "#2F6F7A",
     "role": "water, deep teal"
    },
    {
     "hex": "#2E4A55",
     "role": "shade"
    },
    {
     "hex": "#F2C28A",
     "role": "light"
    }
   ]
  },
  "seam": {
   "title": "Across the seam",
   "note": "What flips at the gate arch.",
   "colours": [
    {
     "hex": "#E8C27A",
     "role": "inside: honey"
    },
    {
     "hex": "#F3E6CC",
     "role": "inside: cream"
    },
    {
     "hex": "#F4D35E",
     "role": "inside: butter light (also the gate lanterns seen from outside)"
    },
    {
     "hex": "#5E7A43",
     "role": "outside: olive"
    },
    {
     "hex": "#3E5F66",
     "role": "outside: slate teal"
    },
    {
     "hex": "#F2C28A",
     "role": "outside: pale straw light"
    }
   ]
  }
 },
 "zones": {
  "solengen": {
   "name": "Solengen",
   "side": "inside",
   "region": "Hjemdalen",
   "order": 1,
   "feeling": "A sunny morning in a village where everyone knows your name.",
   "motif": "the bread loaf: a low dome on a round foot",
   "accent": "none that glows by day; butter-yellow windows and lanterns",
   "value_key": [
    0.38,
    0.55
   ],
   "frame": "art/key-inside.webp",
   "palette": [
    {
     "hex": "#7DBB45",
     "role": "grass, turf roofs"
    },
    {
     "hex": "#E8C27A",
     "role": "honey sandstone: the wall, the well"
    },
    {
     "hex": "#F3E6CC",
     "role": "cream plaster"
    },
    {
     "hex": "#7A4E2D",
     "role": "timber"
    },
    {
     "hex": "#B07A48",
     "role": "path, earth, cobbles"
    },
    {
     "hex": "#E88AA6",
     "role": "accent: rose (flowers, shutters)"
    },
    {
     "hex": "#6AAEF0",
     "role": "accent: sky blue (doors, bunting)"
    }
   ]
  },
  "mollebakken": {
   "name": "Møllebakken",
   "side": "inside",
   "region": "Hjemdalen",
   "order": 2,
   "feeling": "Market day on the hill, with the mill turning.",
   "motif": "the tall gable and the turning wheel",
   "accent": "none that glows by day; striped awnings",
   "value_key": [
    0.35,
    0.52
   ],
   "frame": "art/zone-mollebakken.webp",
   "palette": [
    {
     "hex": "#C8553D",
     "role": "tile roofs"
    },
    {
     "hex": "#F3E6CC",
     "role": "plaster"
    },
    {
     "hex": "#5E3A22",
     "role": "dark timber frames"
    },
    {
     "hex": "#4A6FA5",
     "role": "window frames, shutters, doors"
    },
    {
     "hex": "#B9A58C",
     "role": "cobbles, fountain stone"
    },
    {
     "hex": "#F4D35E",
     "role": "accent: butter (awnings, cheese, signs)"
    },
    {
     "hex": "#7DBB45",
     "role": "grass, vines"
    }
   ]
  },
  "skumleskogen": {
   "name": "Skumleskogen",
   "side": "inside",
   "region": "Hjemdalen",
   "order": 3,
   "feeling": "A wood that tries to be spooky and keeps giggling.",
   "motif": "the spiral",
   "accent": "mushroom teal and the skumlinger's yellow eyes",
   "value_key": [
    0.22,
    0.36
   ],
   "frame": "art/zone-skumleskogen.webp",
   "palette": [
    {
     "hex": "#5B3A6B",
     "role": "plum trunks and branches"
    },
    {
     "hex": "#B9A3D9",
     "role": "lilac mist, far trees"
    },
    {
     "hex": "#33284F",
     "role": "deep violet shade (the darkest)"
    },
    {
     "hex": "#7A5560",
     "role": "mauve-brown floor, path"
    },
    {
     "hex": "#5FE0C8",
     "role": "accent: mushroom glow"
    },
    {
     "hex": "#FFD84A",
     "role": "accent: skumling eyes"
    },
    {
     "hex": "#C8423A",
     "role": "apples, petals"
    }
   ]
  },
  "kysten": {
   "name": "Kysten",
   "side": "inside",
   "region": "Hjemdalen",
   "order": 4,
   "feeling": "A day at the beach with the wall at your back.",
   "motif": "the scallop and the wave arc",
   "accent": "none that glows by day; coral stripes",
   "value_key": [
    0.5,
    0.68
   ],
   "frame": "art/zone-kysten.webp",
   "palette": [
    {
     "hex": "#F1D9B0",
     "role": "dry sand"
    },
    {
     "hex": "#C9A57E",
     "role": "wet sand, the wet line"
    },
    {
     "hex": "#58C6D0",
     "role": "aqua shallows"
    },
    {
     "hex": "#3F8FC4",
     "role": "the sea's body"
    },
    {
     "hex": "#E0564A",
     "role": "accent: coral stripes (tent, boat, buoys)"
    },
    {
     "hex": "#9A8F86",
     "role": "driftwood, rock"
    },
    {
     "hex": "#E8C27A",
     "role": "the wall and its water gate"
    }
   ]
  },
  "sorvika": {
   "name": "Sørvika",
   "side": "outside",
   "region": "Sørvika",
   "order": 5,
   "look": 0.85,
   "feeling": "Wind in your cape and the whole sky to yourself.",
   "motif": "the wind-leaning crescent",
   "accent": "gold: sparkle on the sea, the lamp at Havporten",
   "value_key": [
    0.52,
    0.7
   ],
   "frame": "art/zone-sorvika.webp",
   "palette": [
    {
     "hex": "#E9D6AE",
     "role": "dune sand"
    },
    {
     "hex": "#C9D8E2",
     "role": "the big pale sky"
    },
    {
     "hex": "#2F7F8A",
     "role": "sea teal"
    },
    {
     "hex": "#9AA66A",
     "role": "marram grass"
    },
    {
     "hex": "#3F5A45",
     "role": "wind-bent pines"
    },
    {
     "hex": "#D9799B",
     "role": "sea thrift (the zone's flower)"
    },
    {
     "hex": "#B8B2A6",
     "role": "driftwood, gate stone"
    }
   ]
  },
  "sormarka": {
   "name": "Sørmarka",
   "side": "outside",
   "region": "Sørmarka",
   "order": 6,
   "feeling": "The last warm hour of a working day on the farm.",
   "motif": "the long low line and the row",
   "accent": "gold: the sun stones, lamplight in the barn",
   "value_key": [
    0.3,
    0.46
   ],
   "frame": "art/zone-sormarka.webp",
   "palette": [
    {
     "hex": "#D9A441",
     "role": "barley, hay"
    },
    {
     "hex": "#B8873C",
     "role": "stubble, dry grass"
    },
    {
     "hex": "#9E3B2F",
     "role": "barn red"
    },
    {
     "hex": "#55703A",
     "role": "oak crowns, pasture"
    },
    {
     "hex": "#5A4636",
     "role": "dug earth, tarred fences"
    },
    {
     "hex": "#EADDC0",
     "role": "farmhouse cream"
    },
    {
     "hex": "#5C8C99",
     "role": "the river"
    }
   ]
  },
  "fjellfoten": {
   "name": "Fjellfoten",
   "side": "outside",
   "region": "Fjellfoten",
   "order": 7,
   "feeling": "A forest so old it has started to snore.",
   "motif": "the huge trunk and the hunched round back",
   "accent": "cyan: glowing mushrooms, the trolls' tarn",
   "value_key": [
    0.24,
    0.38
   ],
   "frame": "art/zone-fjellfoten.webp",
   "palette": [
    {
     "hex": "#4F7A3A",
     "role": "moss"
    },
    {
     "hex": "#86A84A",
     "role": "moss in the light"
    },
    {
     "hex": "#234A4A",
     "role": "teal shade (the darkest)"
    },
    {
     "hex": "#8A4B2F",
     "role": "bark, rust-red needles"
    },
    {
     "hex": "#A9C7B8",
     "role": "mist, far trunks"
    },
    {
     "hex": "#6F7B74",
     "role": "troll boulders"
    },
    {
     "hex": "#D8D48A",
     "role": "shafts of light"
    }
   ]
  },
  "nordalen": {
   "name": "Nordalen",
   "side": "outside",
   "region": "Nordalen",
   "order": 8,
   "feeling": "A clear cold morning by the lake, with smoke from one chimney.",
   "motif": "the slender upright and its mirror image",
   "accent": "ember: the smokehouse, the kiln, the brazier, the lighthouse lamp",
   "value_key": [
    0.4,
    0.58
   ],
   "frame": "art/zone-nordalen.webp",
   "palette": [
    {
     "hex": "#5B93C4",
     "role": "the lake"
    },
    {
     "hex": "#9CC3E6",
     "role": "sky and its reflection"
    },
    {
     "hex": "#EDEAE0",
     "role": "birch bark, the lighthouse"
    },
    {
     "hex": "#6F9A55",
     "role": "cool summer green"
    },
    {
     "hex": "#3B5560",
     "role": "tarred wood (slate teal, never black)"
    },
    {
     "hex": "#8A8F8C",
     "role": "shore stone"
    },
    {
     "hex": "#F2CF3B",
     "role": "buttercups (the zone's flower)"
    }
   ]
  },
  "fjellet": {
   "name": "Fjellet",
   "side": "outside",
   "region": "Fjellet",
   "order": 9,
   "feeling": "Thin air, far views, and you feel small in a good way.",
   "motif": "the triangle and the diagonal",
   "accent": "ember by day (a lantern, a campfire); the northern lights at night",
   "value_key": [
    0.4,
    0.58
   ],
   "frame": "art/zone-fjellet.webp",
   "palette": [
    {
     "hex": "#6C7896",
     "role": "rock"
    },
    {
     "hex": "#F2F1F4",
     "role": "snow in the light"
    },
    {
     "hex": "#A9B4DA",
     "role": "snow in the shade (lavender)"
    },
    {
     "hex": "#8E2F45",
     "role": "heather and dwarf birch in autumn red"
    },
    {
     "hex": "#B5B44A",
     "role": "map lichen"
    },
    {
     "hex": "#9FC6D6",
     "role": "ice water, the far fjord"
    },
    {
     "hex": "#3F3D52",
     "role": "rock in the shade (the darkest)"
    }
   ]
  },
  "alvheim": {
   "name": "Alvheim",
   "side": "outside",
   "region": "Fjellet",
   "order": 10,
   "look": 0.6,
   "feeling": "Somewhere the moon is always just rising.",
   "motif": "the crescent and the pointed leaf",
   "accent": "violet and cyan: the moonwell, the runes, the flowers",
   "value_key": [
    0.22,
    0.5
   ],
   "frame": "art/zone-alvheim.webp",
   "palette": [
    {
     "hex": "#C9CFE0",
     "role": "silver bark"
    },
    {
     "hex": "#E4E9F5",
     "role": "moonstone"
    },
    {
     "hex": "#3E5486",
     "role": "dusk blue (sky, far land)"
    },
    {
     "hex": "#1F4A50",
     "role": "deep teal moss"
    },
    {
     "hex": "#C77DFF",
     "role": "accent: elf violet"
    },
    {
     "hex": "#4FF3E0",
     "role": "accent: magic cyan"
    },
    {
     "hex": "#FFD166",
     "role": "lanterns in the trees"
    }
   ],
   "book": "alvheim",
   "value_key_by_hour": {
    "day": [
     0.4,
     0.5
    ],
    "dusk": [
     0.25,
     0.35
    ],
    "night": [
     0.22,
     0.3
    ]
   }
  }
 },
 "tables": {
  "limits": {
   "title": "Limits for a frame",
   "note": "Measured on display luma and sRGB. Where a zone sets its own value, the zone wins.",
   "columns": [
    "What",
    "Limit"
   ],
   "rows": [
    [
     "Pixels under luma 0.08",
     "at most 3 % of a daytime frame, 8 % at night"
    ],
    [
     "Pure white or black",
     "none; darkest is #1F3A44 or #2B2447, lightest #FFF4DC"
    ],
    [
     "Glow colours",
     "at most 10 % of a frame, all four together"
    ],
    [
     "Detail finer than 1 % of the screen height",
     "only at the frame's one focal point"
    ],
    [
     "Ornament",
     "at most 5 % of a frame; one ornament per building or prop cluster"
    ],
    [
     "Bevel on edges within reach",
     "at least 8 % of the part's smallest dimension, both sides of the wall"
    ],
    [
     "Inside: curved share of a silhouette",
     "at least 70 %"
    ],
    [
     "Inside: roof sag",
     "ridge 3 to 8 % of its length lower in the middle"
    ],
    [
     "Inside: sky share at eye height",
     "at most 30 %"
    ],
    [
     "Inside: far view",
     "closed within 150 m"
    ],
    [
     "Inside: median luma, villages",
     "0.38 to 0.55"
    ],
    [
     "Inside: mean saturation",
     "0.40 to 0.50"
    ],
    [
     "Outside: mean saturation",
     "at most 0.38 (Sormarka evening and Alvheim glow at most 0.46)"
    ],
    [
     "Outside: depth layers",
     "three: a near frame in the zone's darkest tone, a lit middle, a far layer within 15 % luma of the sky"
    ],
    [
     "Outside: sky share at eye height",
     "25 to 50 % (Fjellfoten: none)"
    ],
    [
     "Outside: scale",
     "one thing at least 10 times her height, and one small sign of folk"
    ],
    [
     "Outside: horizon",
     "one side of the frame runs to a horizon at least 300 m off"
    ],
    [
     "Outside: lean",
     "2 to 8 degrees on silhouettes above 2 m"
    ],
    [
     "Outside: shade floor",
     "darkest band at luma 0.19"
    ],
    [
     "Outside: brush",
     "a stroke is 1 to 3 % of a texture's width; three tones, hard edges"
    ],
    [
     "Outside: key colour",
     "one key colour takes half to two thirds of the frame"
    ],
    [
     "Soft border between zones",
     "80 m deep (60 to 120 m), about 20 s at a walk"
    ],
    [
     "Threshold into a place",
     "15 to 30 m"
    ],
    [
     "Hard seam at the gates",
     "40 m, measured from the wall's outside face"
    ]
   ]
  },
  "proportions": {
   "title": "Folk",
   "note": "One design for human folk in the whole game (decided 2026-10-01): the outside design. Inside the wall the zone's clothes and the ornament rule make the difference, not the body.",
   "columns": [
    "",
    "Human folk, inside and outside",
    "Elves of Alvheim (own book)"
   ],
   "rows": [
    [
     "Grown-up",
     "4.5 heads tall (4 to 5), stocky: a large head, a short neck, a long body, short strong legs",
     "5 heads; the queen 5.5"
    ],
    [
     "Child",
     "3.5 heads",
     "3.5 heads"
    ],
    [
     "Height in the game",
     "1.45 to 1.8 m",
     "1.75 to 1.9 m; the queen 1.95 m"
    ],
    [
     "Each eye",
     "at least 1/5 of the face's width, with strong expressive brows",
     "a quarter of the face's width, whites visible"
    ],
    [
     "Face",
     "a nose with a shape, a smile, brows that act",
     "star-freckles, leaf-shaped ears"
    ],
    [
     "Paint",
     "three flat tones with hard edges, brush planes visible, thin coloured line; painted light from above and in front",
     "the same brush; the book's own glow rules"
    ],
    [
     "Colour inside the wall",
     "lighter and warmer: the zone's palette (cream, honey, butter, yellow-green, rose, sky blue), one small accent",
     ""
    ],
    [
     "Colour outside the wall",
     "one colour of their own per figure from the zone's palette and one small glowing accent (a lantern, a buckle)",
     ""
    ],
    [
     "Ornament on clothes",
     "inside: one painted rosemaling band; outside: one woven or carved geometric band",
     "one woven rose band in the elf's glow colour"
    ],
    [
     "The princess",
     "1.2 m, 3 heads: the game's own model, not redesigned",
     "not redesigned"
    ]
   ]
  },
  "buildings": {
   "title": "Buildings",
   "columns": [
    "",
    "Inside the wall",
    "Outside the wall"
   ],
   "rows": [
    [
     "Proportion",
     "width to height 1 : 0.9 to 1.1",
     "height at least 1.4 x width, or length at least 2.5 x height; never square"
    ],
    [
     "Roof",
     "45 to 55 % of the height, sags",
     "pitch 50 degrees or more"
    ],
    [
     "Lean",
     "0 degrees",
     "2 to 6 degrees, away from the zone's wind"
    ],
    [
     "Foot",
     "round honey stones, up to 1/6 of the wall",
     "cold grey stone, at least 1/5 of the wall's height"
    ],
    [
     "Door",
     "round-topped, 1.3 x the princess's height",
     "plank door, never hanging open on darkness"
    ],
    [
     "Windows",
     "every window lit",
     "exactly one warm window toward the nearest way, visible from 60 m at night"
    ],
    [
     "Ornament",
     "one painted rosemaling, on the door or the sign",
     "one carved ornament in the gable, unpainted"
    ],
    [
     "Darkest wall tone",
     "no rule beyond \"no black\"",
     "not below luma 0.15"
    ]
   ]
  },
  "villages": {
   "title": "One rule per village",
   "columns": [
    "Village",
    "Shape",
    "Roof",
    "Wall",
    "Colour",
    "Detail"
   ],
   "rows": [
    [
     "Solengen",
     "low dome",
     "turf",
     "cream plaster, timber frame",
     "sky-blue doors",
     "flower tubs, bunting"
    ],
    [
     "Møllebakken",
     "tall gable",
     "red tile",
     "half-timber",
     "blue frames",
     "awnings, signs"
    ],
    [
     "Vassenden (Nordalen)",
     "tall narrow",
     "turf on tarred planks",
     "upright planks on stone",
     "slate teal",
     "nets, creels, a boat"
    ],
    [
     "Sørgården (Sørmarka)",
     "long low",
     "turf or shingle",
     "red boards on stone",
     "barn red, cream house",
     "hay racks, fences"
    ],
    [
     "Fjellfoten's huts",
     "low heavy",
     "turf",
     "silver-grey logs",
     "grey",
     "woodpile, hides, an axe in a stump"
    ],
    [
     "Fjellet",
     "stacked",
     "stone slab",
     "dry stone",
     "rock grey",
     "flag, lantern"
    ],
    [
     "Alvheim",
     "round, in a tree",
     "living wood",
     "bark, moonstone",
     "silver",
     "rune light, hanging lanterns"
    ]
   ]
  },
  "flora_zones": {
   "title": "Grass by zone",
   "note": "Body is the meadow's colour in the ground and a tuft's foot: from the zone cards, where they give one. Tip, height, density and lean are the grass portfolio's; its tips were built on the earlier palettes, so check them on a still. Density is tufts a square metre at full vegetation (0.65 of that on the iPad). Lean is the permanent tilt downwind as a share of height.",
   "columns": [
    "Zone",
    "Body",
    "Tip",
    "Height (m)",
    "Density",
    "Lean",
    "Drifts of flowers",
    "Signature"
   ],
   "rows": [
    [
     "Inside the wall (Hjemdalen)",
     "#6DB33F",
     "#A4CF52",
     "0.20 to 0.38",
     "4.0",
     "0",
     "1.4 to 3 m radius, on a 6 m grid, 80 % of cells",
     "daisies, lupin, buttercup, harebell, red clover"
    ],
    [
     "Nordalen",
     "#6F9A55",
     "#8C9A52",
     "0.35 to 0.60",
     "4.0",
     "0.15",
     "5 to 12 m on a 24 m grid, 45 %",
     "globeflower (gold), harebell; cotton grass at the shore"
    ],
    [
     "Fjellfoten",
     "#4F7A3A",
     "#7E9060",
     "0.25 to 0.45",
     "3.2",
     "0.08",
     "3 to 7 m on a 20 m grid, 35 %",
     "harebell in the sun, wood sorrel, foxglove in threes; ferns and moss carry the old wood"
    ],
    [
     "Sørvika",
     "#9AA66A",
     "#A3AD78",
     "0.30 to 0.50; marram 0.75 to 1.20",
     "3.0",
     "0.30",
     "6 to 14 m on a 20 m grid, 70 % (Blomsterenga)",
     "marram on the crests, thrift in the lee"
    ],
    [
     "Sørmarka",
     "#55703A",
     "#B09A4A",
     "0.45 to 0.70; pasture 0.12 to 0.20",
     "4.4",
     "0.12",
     "4 to 10 m on a 22 m grid, 40 %",
     "buttercup and clover as dabs; poppy and cornflower within 4 m of a wall or a way"
    ],
    [
     "Fjellet",
     "#6E7448",
     "#A39258",
     "0.10 to 0.22",
     "1.6",
     "0.40",
     "0.8 to 2 m on an 8 m grid, 30 %, only on gentle slopes",
     "moss campion, mountain avens, cotton grass"
    ],
    [
     "Alvheim",
     "#2F5D58",
     "#7FCDB6",
     "0.20 to 0.35, width x 0.6",
     "2.0",
     "0",
     "ribbons 1.3 to 5 m from a way, rings 2 to 4 m round the old trees and the well",
     "elf bell (cyan), elf star (violet), glowing"
    ]
   ]
  },
  "zones": {
   "title": "The ten zones",
   "columns": [
    "Zone",
    "Side",
    "Value key",
    "Shape motif",
    "Glow"
   ],
   "rows": [
    [
     "Solengen",
     "inside",
     "0.38 to 0.55",
     "the bread loaf: a low dome on a round foot",
     "none that glows by day; butter-yellow windows and lanterns"
    ],
    [
     "Møllebakken",
     "inside",
     "0.35 to 0.52",
     "the tall gable and the turning wheel",
     "none that glows by day; striped awnings"
    ],
    [
     "Skumleskogen",
     "inside",
     "0.22 to 0.36",
     "the spiral",
     "mushroom teal and the skumlinger's yellow eyes"
    ],
    [
     "Kysten",
     "inside",
     "0.50 to 0.68",
     "the scallop and the wave arc",
     "none that glows by day; coral stripes"
    ],
    [
     "Sørvika",
     "outside, look 0.85",
     "0.52 to 0.70",
     "the wind-leaning crescent",
     "gold: sparkle on the sea, the lamp at Havporten"
    ],
    [
     "Sørmarka",
     "outside",
     "0.30 to 0.46",
     "the long low line and the row",
     "gold: the sun stones, lamplight in the barn"
    ],
    [
     "Fjellfoten",
     "outside",
     "0.24 to 0.38",
     "the huge trunk and the hunched round back",
     "cyan: glowing mushrooms, the trolls' tarn"
    ],
    [
     "Nordalen",
     "outside",
     "0.40 to 0.58",
     "the slender upright and its mirror image",
     "ember: the smokehouse, the kiln, the brazier, the lighthouse lamp"
    ],
    [
     "Fjellet",
     "outside",
     "0.40 to 0.58",
     "the triangle and the diagonal",
     "ember by day (a lantern, a campfire); the northern lights at night"
    ],
    [
     "Alvheim",
     "outside, look 0.6",
     "0.26 to 0.42",
     "the crescent and the pointed leaf",
     "violet and cyan: the moonwell, the runes, the flowers"
    ]
   ]
  },
  "creatures": {
   "title": "Animals and creatures",
   "note": "Unchanged by the folk decision: the animal villagers inside the wall (the Tripo cast) and all animals keep their own rules.",
   "columns": [
    "",
    "Inside the wall",
    "Outside the wall"
   ],
   "rows": [
    [
     "Head",
     "half the body's size",
     "a third"
    ],
    [
     "Legs",
     "short; at most 1/4 of the height",
     "longer, real joints, still thick"
    ],
    [
     "Anything over 3 m",
     "not inside",
     "round back, half-closed warm eyes, closed mouth"
    ]
   ]
  }
 }
}