Zone card template
Fill in every field for a zone added later, add it to zones.json, and check it against the rules at the end.
Section 6 of README.md explains each field; the ten existing cards are the examples.
#### <order>. <Name> (<inside|outside>, <region>; look <0–1> if not 1)
- **Feeling:** <one sentence a child could say back to you>
- **Key reference:** <a real landscape type, and one named precedent from sources.md>
- **Palette:** `#……` <role> · `#……` <role> · … (5–7 colours; the first one or two take half to two thirds of a
frame; name the darkest). Accent: <cyan | ember | violet | gold>, carried by <what glows>.
- **Motif:** <one shape, and three things that repeat it: land, plant, building>
- **Light and weather:** <hour, weather, what moves>. Sky share <… %>. Value key <lo–hi>.
- **Plant and ground:** <one signature plant found nowhere else as a drift>; <one ground>.
- **Architecture:** <shape, roof, wall, colour, detail>.
- **Creatures:** <who lives here, and what each wears or grows of the zone>.
- **Never:** <one thing>.{ "id": "", "name": "", "side": "outside", "region": "", "order": 11, "look": 1,
"feeling": "", "motif": "", "accent": "", "value_key": [0.0, 0.0], "frame": "art/zone-<id>.webp",
"palette": [ { "hex": "#", "role": "" } ] }The prompt for its proof frame
FAMILY + INSIDE or OUTSIDE (from prompt-blocks.md) + a zone line in this shape:
Zone: <Name>, <what it is>, <hour and weather; say "no sunset colours" unless it is evening>. <Six to ten things
that are there, the biggest first; one of them ten times her height>. <TINY or HERO> <where she is>. Two thirds of
the picture is <key colour one> and <key colour two>; then <three more>; <the accent, carried by what> is the one
glowing accent. Shape motif: <motif>. <One sentence on how it feels, and what it must not become.>Checks before it counts
- The accent follows the compass rule (north ember, west cyan, south gold, high violet), or the card says why not.
- Against each neighbour it differs in at least two of: key hue by 40° or more, value key by 0.10 or more, warm or cool.
- Its motif, signature plant, roof and wall are not used by another zone.
- Its proof frame passes
python3 tools/frame-stats.py art/zone-<id>.webp --zone <id>: median luma inside the value key, at most 3 % under luma 0.08. - Its thumbnail is added to the colour script (
art/colour-script.webp), and the strip still swings: no two neighbours in travel order share a value key and a hue. - Each border it shares has a threshold marker designed (both zones' materials, the entering zone's accent in its lantern).
- One "never" that is checkable in a still.